Text for https://crescade.com/apps/picnicraid/privacy · Effective 13 November 2026 · Updated for version 1.1 (account sign-in): the effective date of this update is the day it goes live
Picnic Raid: Pixel Ant Puzzle ("the game") is published by CRESCADE LLC ("we"). This page explains what the game collects and why.
The short version
- The game has no ads and no chat. Signing in is optional: the whole game works without an account.
- Without an account, your progress (level, crumbs, boosters, album) is stored only on your device. If you sign in with Apple or Google, a copy of that progress is kept in your account on our server so you can continue on another iPhone.
- The game sends anonymous gameplay statistics that help us balance levels. This is on by default; in Europe, the UK and Switzerland the game asks first. You can switch it off at any time in Settings › Privacy.
- If you buy Picnic Pass or a bag of crumbs, the purchase is handled by Apple. We never see your payment details.
What is collected
Gameplay statistics (on by default, can be switched off). Events such as: the game was opened, a level was started, finished, quit or got stuck, a booster was used, the subscription screen or the crumb shop was shown, a purchase was started, completed or failed, a restore was tried. Each event carries the level number, its difficulty, how long it took, your crumb balance, the app version and build, the device model and iOS version, and a random identifier created by the game on your device. The identifier is not your Apple ID and is not linked to your name or any other identity.
Crash and performance reports. If you allow anonymous analytics, the app sends crash reports (the type of crash and the code location, no personal data) to help fix bugs. With the same permission, the app also sends how long it takes to start and whether it stopped responding (timings only, no personal data), so we can make it faster.
Your account (only if you sign in). When you sign in with Apple or Google, our server receives an account identifier from Apple or Google and the email address they share with us (with Apple you can choose a private relay address). We keep it with your saved progress: level, the pictures in your album, crumbs, boosters and your Daily Basket streak. This data is linked to your account and is used only to run the game: saving and restoring progress and keeping Picnic Pass on your account. Pictures you play are never uploaded.
Purchases. Picnic Pass (a subscription or a one-time lifetime purchase) and crumb bags (one-time purchases of in-game crumbs) are sold by Apple, and Apple processes the payment. For either kind of purchase, our purchase provider RevenueCat receives from Apple the purchase receipt: which product was bought, when, its price and currency, and, for Picnic Pass, its renewal status. Together with it RevenueCat receives a random app user identifier and, if usage statistics are on, the same random identifier as above, so we can tell which game versions lead to purchases. When you are signed in, RevenueCat receives your account identifier instead of the random app user identifier, so Picnic Pass follows you to another iPhone. For crumb bags the game also stores the store's transaction number on your iPhone, so the same purchase never adds crumbs twice. The crumbs you buy become part of your saved progress. We do not receive your name, email address or card details from Apple.
What is not collected
No advertising identifier (IDFA), no tracking across other companies' apps or websites, no location, no contacts, no photos, no microphone or camera access, no health data. The game does not use advertising networks.
Who processes the data
- PostHog, Inc. (analytics, servers in the United States) — gameplay statistics and crash summaries.
- RevenueCat, Inc. (subscription management, United States) — purchase receipts and the identifiers described above.
- CRESCADE LLC (our own server api.crescade.com, hosted by OVHcloud) — your account and saved progress, only if you sign in.
- Hetzner Online GmbH (backup storage, Germany) — encrypted nightly backups of the server, kept for 30 days; Hetzner cannot read them.
- Apple and Google — sign-in, only if you choose it, under their own privacy policies.
- Apple — payments, subscriptions and app distribution, under Apple's own privacy policy.
We do not sell personal data and do not share it for advertising.
Your choices
- Europe, the UK and Switzerland: the game asks before it sends any statistics. Nothing is sent until you answer, and nothing if you answer "Not now".
- Everywhere else: statistics and crash reports are on by default.
- Everywhere: Settings › Privacy › "Share anonymous usage" switches statistics and crash reports on or off. Switching it off also resets the random identifier.
- Subscriptions: manage or cancel in your App Store account settings, or from Settings › Manage subscription in the game.
- Your account: Settings › Account › Delete account deletes your account and the progress saved in it from our server right away. Sign out keeps the account but stops saving to it.
- Deleting data: deleting the game removes everything stored on your device. To ask us to delete statistics already sent, write to us with the approximate date and time you played; because the data is anonymous, we may not be able to find the records of one specific device.
How long data is kept
- On your iPhone: progress, settings and the random identifier stay until you delete the game. Switching statistics off replaces the identifier.
- Your account (only if you sign in): your account record (the Apple or Google account identifier and the email address they share) and your saved progress file are kept for as long as the account exists. Signing out does not delete them. There is no automatic deletion of unused accounts.
- Sign-in sessions: the sign-in tokens that keep you signed in expire after 120 days without use and are then deleted.
- Delete account (Settings › Account) removes at once: your account record, your Apple or Google sign-in link, your sign-in sessions and your saved progress file. With Sign in with Apple, we also withdraw the game's access at Apple. Our server makes a backup every night. The copy on the server is kept for 7 days, and an encrypted copy in separate storage (Hetzner, Germany) is kept for 30 days, so deleted data is gone from all backups within 30 days. Progress on your iPhone is not touched. Purchase records at Apple and RevenueCat are not removed, because they are needed for the subscription and for accounting.
- Statistics and crash reports: these are stored by PostHog without your name or account, and we keep them only as long as they help us balance levels and fix problems.
- Purchase records: RevenueCat and Apple keep purchase receipts for as long as the subscription runs and as the law requires for accounting.
Legal bases (EEA, UK, Switzerland)
- Statistics and crash reports: your consent. In the EEA, the UK and Switzerland the game asks you on first launch and sends nothing until you answer, and nothing if you answer "Not now". You can withdraw your consent at any time in Settings › Privacy. Outside these regions, statistics are on by default with the same switch in Settings.
- Your account and saved progress: performance of the contract with you. You asked us to keep your progress for you.
- Purchases: performance of the contract with you.
Children
The game is suitable for all ages and does not knowingly collect personal information from children. It has no ads and no means of contacting other players.
Changes
If this policy changes, the new version will be posted on this page with a new effective date.
Contact
CRESCADE LLC — hello@crescade.com